http://bugs.winehq.org/show_bug.cgi?id=29213
--- Comment #4 from PommeGolden lapommegolden@gmail.com 2011-12-02 06:42:38 CST --- (In reply to comment #3)
Created attachment 37738 [details] patch
Does this patch make it any better?
Patched with the latest GIT master http://source.winehq.org/git/wine.git/snapshot/8a3d0dc5341bac01829ecf306c724...
Any better? Kind of...
Tested with AOE 2 & AOE 1 Trial with DDR=gdi Wine will not crash now, but the screen will now be complete dark (i can hear the game music is working).
Setting DDR=opengl works with no crash as before (though with the acid trip bug which is irrelevant here)