http://bugs.winehq.org/show_bug.cgi?id=21883
Summary: OpenGL rendering on wrong part of virtual desktop if window gets moved Product: Wine Version: 1.1.39 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: domen.vrankar@gmail.com
This is probably a minor issue, but maybe it fixes a bigger bug.
I'm using wine 1.1.39 with default settings on ubuntu 9.10 with wine virtual desktop enabled.
I downloaded a sample program from http://www.songho.ca/opengl/gl_fbo.html (fbo.zip direct link: http://www.songho.ca/opengl/files/fbo.zip).
In the archive file there are sources and executable. If you run the executable on ubuntu this happens:
program runs without problems, but when you move the window inside which cube is rendered, it starts rendering outside of the window on the virtual desktop - on the position where the window was before.
What should happen:
If you move the window while running the program in Windows vista 32bit home the window moves correctly and nothing is wrong with rendering after that.