https://bugs.winehq.org/show_bug.cgi?id=47121
Bug ID: 47121 Summary: Soulbringer displays only black screen in hardware rendering mode Product: Wine-staging Version: 4.7 Hardware: x86 URL: https://www.gog.com/game/soulbringer OS: Linux Status: NEW Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: gofmanp@gmail.com, leslie_alistair@hotmail.com, z.figura12@gmail.com Distribution: ---
Created attachment 64331 --> https://bugs.winehq.org/attachment.cgi?id=64331 terminal output
The screen turns black but the game is still running when the game is loading to the menu when any of the available hardware rendering modes is selected in the launcher (including DX6 and DX7 renderers). Software rendering works properly. The problem doesn't occur in vanilla Wine. No demo version is available.
The patch to blame: https://github.com/wine-staging/wine-staging/blob/master/patches/ddraw-Rende...
wine-4.7-177-gb479382737 (Staging) OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 418.52.05