http://bugs.winehq.org/show_bug.cgi?id=19659
--- Comment #13 from Scott Murray scott@aikendrum.org 2009-10-01 06:16:08 --- Created an attachment (id=23865) --> (http://bugs.winehq.org/attachment.cgi?id=23865) eq2-d3dtrace-091001-2110
Finally got a d3d trace of the crash - I've tailed the last 1500 lines into the attachment above - the last few lines before the crash are here:
trace:d3d:buffer_Unmap (0x908c590) trace:d3d:buffer_Map iface 0x915b990, offset 0, size 75564, data 0x32e4ac, flags 0 trace:d3d:buffer_Map Returning memory at 0x70b4b738 (base 0x70b4b738, offset 0) trace:d3d:buffer_Map iface 0x915ba28, offset 0, size 75564, data 0x32e4b4, flags 0 trace:d3d:buffer_Map Returning memory at 0x70b5de68 (base 0x70b5de68, offset 0) trace:d3d:buffer_Map iface 0x915bae0, offset 0, size 75564, data 0x32e4a0, flags 0 trace:d3d:buffer_Map Returning memory at 0x70b39008 (base 0x70b39008, offset 0) wine: Unhandled page fault on read access to 0xffffffff at address 0xa1e1b1 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0xffffffff in 32-bit code (0x00a1e1b1).
Stefan, does that assist ?
Cheers,
Scott.