http://bugs.winehq.org/show_bug.cgi?id=22422
--- Comment #6 from Henri Verbeet hverbeet@gmail.com 2010-04-20 09:34:00 --- (In reply to comment #5)
The reporter claims that adding '-all' makes the games run faster. While that claim is pretty questionable,
No, that's true. Running with "-all" will avoid some checks that would only result in a FIXME or ERR. E.g. checkGLcall in wined3d will only check for GL errors if the debug channel is enabled. The difference isn't huge, but it does exist.