http://bugs.winehq.org/show_bug.cgi?id=25361
Summary: Shatter crashes while loading a level Product: Wine Version: 1.3.8 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winex11.drv AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: julliard@winehq.org
Created an attachment (id=32258) --> (http://bugs.winehq.org/attachment.cgi?id=32258) terminal output
The game (available on Steam) crashes while loading the first level. The game starts fine, the menu works and I can start a new game. An introductory screen is shown, then a loading screen is displayed and the crash occurs before the actual level loaded. Tried in virtual desktop mode and in fullscreen, too.
The game worked without the issue in Wine-1.1.43.
The result of the regression test (with 3 'skipped' steps at the end):
There are only 'skip'ped commits left to test. The first bad commit could be any of: 3044d734b1cd84746cc57ace8b79a156ea9391b1 776527f38f2ff89f354e49aa8df795440677376a cd28e2be7c79644e02babb509247a453e0153390 eed9c63ac7650293523da5c8d067c74258568ba8 We cannot bisect more!
git checkout 9485f0b75680fc53a7218077cef417fad8a3aea2 >> no crash (the last 'good' commit) git checkout eed9c63ac7650293523da5c8d067c74258568ba8 >> the game is broken
Author of the patches added to CC. No demo available.
Fedora 14 Gnome-2.32.0 Xorg-1.9.1 Nvidia 7600 / driver 260.19.21