http://bugs.winehq.org/show_bug.cgi?id=21239
Summary: Left 4 Dead 2 crashes trying to join a multiplayer game Product: Wine Version: 1.1.35 Platform: x86 URL: http://store.steampowered.com/app/550/ OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: chris@boyle.name
Created an attachment (id=25524) --> (http://bugs.winehq.org/attachment.cgi?id=25524) Failure to join a dedicated server
On wine 1.1.35 (built from git at tags/wine-1.1.35) I can play single-player games of L4D2 quite happily, but if I try to join a multiplayer game, whether I've searched for it or created it, I see the "movie poster" screen with the progress bar, and immediately after the progress bar fills up the process exits abruptly. I will attach output of this happening and of a single player game working.
If I try instead to create a locally-hosted game (instead of dedicated) I get a hang instead of an exit, at the same point (end of progress bar). I will attach the output of this as well.
The command in all cases was:
env WINEPREFIX="/home/foo/.wine" wine "C:\Program Files\Valve\Steam\steam.exe" -applaunch 550
I have tried git 9dc584d0a2cae7cfb4816fe982071d264d2345ff Thu Dec 31 12:03:01 2009 +0000 with the same result.