https://bugs.winehq.org/show_bug.cgi?id=55790
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 75285 --> https://bugs.winehq.org/attachment.cgi?id=75285 Unreal 2 audio debug log (uncompressed 40 M)
(In reply to Michael Stefaniuc from comment #1)
Bélam can you please run the game with WINEDEBUG=+seh,+dsound,+dsound3d,+dswave,+dmband,+dmcompos,+dmdump,+dmfile, +dmfileraw,+dmime,+dmloader,+dmobj,+dmscript,+dmstyle,+dmsynth,+dmusic and attach the debug output?
Dear Michael, I attached the log file you requested. The crash occurs even if I disable audio via in-game options and in the Unreal2.ini file.
There is a known audio related problem when launching the game, this is mentioned frequently both on WineHQ's Appdb and on Protondb: you have to remove the *.con files from the /Music/ folder in order for the game to run. It doesn't matter whether they are in place or absent regarding the current bug.