http://bugs.winehq.org/show_bug.cgi?id=12905
Summary: EVE Online light effects and some other objects are not blended correctly when HDR is enabled Product: Wine Version: CVS/GIT Platform: PC URL: http://www.eve-online.com/download/windows.asp OS/Version: Linux Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: phoenix@mail.ru CC: thunderbird2k@gmx.net, epssyis@gmail.com, diafoirus@gmail.com
+++ This bug was initially created as a clone of Bug #12656 +++
Initially this problem was described here: http://bugs.winehq.org/show_bug.cgi?id=12409 Someone errorneously reported that issue was fixed; so, it was marked as resolved/fixed/closed. <12656 was also closed as fixed; however, this fix is not applicable to the situation when in-game HDR setting is enabled>
So, issue is that LOTS of effects in EVE Online cause major glitches. You even don't need account to check it. Screenshots of login screen attached.
Additional screenshots may be found here (summary may be confusing, but actually poster meant this problem): http://bugs.winehq.org/show_bug.cgi?id=12422 Only clue i've noticed is that all light-related effects are broken. See screenshots "Amarr station in 0.9.58" (http://bugs.winehq.org/attachment.cgi?id=12289) and "Amarr station in 0.9.60" (http://bugs.winehq.org/attachment.cgi?id=12288) for good example.
Broken commit info:
76014205de3cbd73fe761db8f86fcdb178bb0189 is first bad commit commit 76014205de3cbd73fe761db8f86fcdb178bb0189 Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Sat Mar 29 14:48:15 2008 +0000
wined3d: Fix a postpixelshader_blending bug.
:040000 040000 7ff864a3521e2d3274f5f5450d9b7f0173bfb1ac df0929cc8c7df9d641583ad2c94a107bb15361cb M dlls
As far as i understand any setup is affected. I have Debian Testing (current)/NVIDIA 169.12 drivers/GF8600GT Mobile