http://bugs.winehq.org/show_bug.cgi?id=11354
--- Comment #17 from Joni L-H jonilh@gmail.com 2010-07-10 13:26:01 --- This bug is NOT fixed. The complex shaderdistance errors still excists if using Shader model 1.0 in EQ2. Only when using Shader Model 3.0 this is not an issue. Hoever sins only very new Graphics cards can run EQ2 at a playable framerate with Shader 3.0 many people still use Shader 1.0 where as I said this bug is still very much active.