https://bugs.winehq.org/show_bug.cgi?id=43239
zefkerr zefkerrigan@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |zefkerrigan@gmail.com
--- Comment #21 from zefkerr zefkerrigan@gmail.com --- (In reply to Shmerl from comment #18)
I updated the howto, to indicate that setting MaxVersionGL is needed only for Mesa.
You're not quite right. This information is out of date. Now MaxVersionGL is needed only for vanilla Wine. Since Wine Staging 2.12 it automatically uses the OpenGL core context when necessary. Users of the MESA driver no longer need to create the MaxVersionGL registry key when using Direct3D 10/11 applications. Starting with this release, Wine Staging automatically detects when to use a core or compatibility context: https://www.wine-staging.com/news/2017-07-12-release-2.12.html