http://bugs.winehq.org/show_bug.cgi?id=28856
--- Comment #25 from Vítor Ferreira vitor.dominor@gmail.com 2012-02-19 15:16:25 CST --- (In reply to comment #24)
Vítor, I believe Maarten and/or Andrew will end up integrating a winepulse driver into Wine. So far for PA's promise to integrate with ALSA. :-(
I do hope so. I've been testing that experimental winepulse driver once in a while and I've just finished preliminary testing with the latest iteration in its git repo (from today). While it's not there yet, when PA it's in its broken state and games running on wine are producing just crackling sound with vanilla wine 1.4-rc4, games running on top of this winepulse driver can produce more discernible audio. I tested two games until now. With Crusader Kings II, sound is almost normal, except for some crackling in the background and with Star Trek Online, sound went from mostly crackling to mildly discernible with a kind of "broken" echo.
Still, no crackling from winepulse 1.3.24 does not prove that the 10ms write mmdevapi scenario in place since 1.3.25 will work without trouble.
That was not my intention. I just wanted to mention one workaround which did not involve killing pulseaudio and thus be as unintrusive as possible.