https://bugs.winehq.org/show_bug.cgi?id=51273
--- Comment #4 from Stefan Dösinger stefan@codeweavers.com --- Created attachment 70158 --> https://bugs.winehq.org/attachment.cgi?id=70158 New log with 70156 applied
It doesn't work here either, same NtAlertThread spam. A new +seh log is attached.
My quick impression is that the new "ignoring trap in syscall" only triggers at the point where the game used to crash previously - although I might be mistaken about this.
However, if I run with +relay, at least Warcraft 3 seems to get past the problem.