http://bugs.winehq.org/show_bug.cgi?id=23287
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #4 from Xavier Vachon xvachon@gmail.com 2010-12-30 12:56:25 CST --- In current git (1.3.10), a d3dx9_36 override is enough to make the game work and render everything correctly. My console exhibits the following stubs when I use the builtin implementation:
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file fixme:d3dcompiler:D3DCompile data 0x1ec0000, data_size 277, filename "Data/Shaders/Impurities/ImpuritiesPS.fx", defines (nil), include 0x33e7e4, entrypoint "main", target "ps_3_0", sflags 0, eflags 0, shader 0x33e89c, error_messages 0x33e8a0 stub!
These stubs are mentioned in other bug reports (http://bugs.winehq.org/show_bug.cgi?id=24417 , http://bugs.winehq.org/show_bug.cgi?id=22393). Because the issue was originally reported for d3d and not d3dx9, I think that this could be marked as fixed.