https://bugs.winehq.org/show_bug.cgi?id=45279
Bug ID: 45279 Summary: Final Fantasy XI crashes on startup Product: Wine Version: 3.9 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: farmboy0+winehq@googlemail.com Distribution: ---
Created attachment 61539 --> https://bugs.winehq.org/attachment.cgi?id=61539 crash backtrace
This is new behaviour with wine 3.9, with wine 3.8 and older the game starts successfully.
This is mostly probably related to the switch to core contexts.
The following output is shown right before the crash:
003c:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. 003c:err:d3d:wined3d_debug_callback 0x181218: "GL_INVALID_OPERATION in glVertexAttribPointer(non-VBO array)". 003c:err:d3d:wined3d_debug_callback 0x181218: "GL_INVALID_OPERATION in glVertexAttribPointer(non-VBO array)". 003c:err:d3d:wined3d_debug_callback 0x181218: "GL_INVALID_OPERATION in glVertexAttribPointer(non-VBO array)".