http://bugs.winehq.org/show_bug.cgi?id=4537
Summary: Stuttering noise in James Bond: Nightfire demo [ DSOUND ]. Product: Wine Version: 0.9.7. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: ivg2@cornell.edu
James Bond: Nightfire (the demo) starts up with a white screen, and a very annoying stuttering noise (repeats very fast). It does not seem to get past the white screen (at least not in a reasonable amount of time, maybe it's just being slow - either way, this noise is driving me crazy).
Output:
fixme:d3d:IWineD3DImpl_CreateDevice (0x7fd3fd98) Incomplete stub for d3d8 fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_VERSION ("2.0.1 NVIDIA 81.78")->(0x00511ff2) fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_RENDERER ("GeForce 6800 GS/PCI/SSE2")->(0x0250) fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(128,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(129,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(130,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(131,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(132,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(133,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(134,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(135,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(162,-1) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(163,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(164,1065353216) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(165,1) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(172,3) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7fd45058)->(173,1) not handled yet fixme:d3d:IDirect3DDevice8Impl_GetDeviceCaps (0x7fd45058) : stub, calling idirect3d for now epoll_ctl: Operation not permitted fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found fixme:quartz:AVISplitter_InputPin_PreConnect process ODML header fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found fixme:quartz:Filtergraph_QueryInterface unknown interface {56a868b2-0ad4-11ce-b03a-0020af0ba770} fixme:quartz:PullPin_Seek (0x71e7fb78)->(000000000, 7fffffffffffffff) fixme:quartz:PullPin_BeginFlush (0x71e7fb78)->() fixme:quartz:PullPin_EndFlush (0x71e7fb78)->() fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=8192 < primary_done=15004) err:dsound:DSOUND_MixOne underrun on sound buffer 0x71e81df8 err:dsound:DSOUND_MixOne underrun on sound buffer 0x71e81df8 err:dsound:DSOUND_MixOne underrun on sound buffer 0x71e81df8 ... (a lot more of those)