http://bugs.winehq.org/show_bug.cgi?id=11674
ilaria cucciola86@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |cucciola86@gmail.com
--- Comment #342 from Dmitriy dim0n-error@narod.ru 2013-11-06 02:03:51 CST --- (In reply to comment #340) Thank you, ae! It's working again.
According to my tests, opengl+rgl a little bit better than CSMT+d3d. The difference is in processing a hard places with many objects. OpenGL+rgl isn't drop below 17 fps on my machine, but CSMT+d3d shows same result with opengl only.
Mode min/ave/max
opengl+rgl 17/40/80 opengl 14/29/64 CSMT+d3d 14/47/83 d3d 9/16/47
--- Comment #343 from ilaria cucciola86@gmail.com 2013-11-06 04:08:39 CST --- sudo cp rgl64.so /usr/lib/
LD_PRELOAD=rgl64.so wine64 wow/Wow-64.exe -opengl fixme:win:EnumDisplayDevicesW ((null),0,0x22e8a0,0x00000000), stub! err:wgl:has_opengl Failed to load libGL: rgl.so: classe ELF errata: ELFCLASS32 err:wgl:has_opengl OpenGL support is disabled. ilaria@ilaria-System-Product-Name:~$ LD_PRELOAD=rgl64.so wine64 wow/Wow-64.exe -opengl fixme:win:EnumDisplayDevicesW ((null),0,0x22e8a0,0x00000000), stub! err:wgl:has_opengl Failed to load libGL: rgl.so: classe ELF errata: ELFCLASS32 err:wgl:has_opengl OpenGL support is disabled.
wine 1.7.1
nvidia 560ti
driver 331.19