https://bugs.winehq.org/show_bug.cgi?id=53108
Bug ID: 53108 Summary: Skyrim SE NPC voices echo inside houses Product: Wine Version: 7.9 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: xaudio2 Assignee: wine-bugs@winehq.org Reporter: marik.jiri@protonmail.com Distribution: ---
When inside houses all sounds seem to have a strange echo, most noticeable when talking to NPCs.
Everything works fine throughout the tutorial, even the part that's happening inside the fort, until the player reaches Riverwood. When talking to NPCs inside houses there's a huge echo.
These reddit posts seem to be describing the same issue.
https://www.reddit.com/r/linux_gaming/comments/hp0w6k/skyrim_voice_dialogue_...
https://www.reddit.com/r/linux_gaming/comments/uyh5hq/skyrim_se_voices_echoi...
As recommended in those posts I tried to use native xaudio2_7 library. I also tried installing faudio through winetricks but there was no change.
Installing xact made no difference either.
All changes were tried on a fresh prefix.
--- OS: Fedora 35 Audio: Pulseaudio 15 (not using pipewire currently but others reported same issue with pipewire as well) Wine version: 7.9 (Staging) ---
I also tried downgrading wine to version 6.16-1 and I lost all voice audio on a fresh prefix. I got voice audio back when I installed faudio but the same echo issue was back. Since installing faudio resolved this issue for other people in the past I also tried installing earliest version of faudio in the repos (faudio1901) but the echo is still there.
Last thing to mention, this issue is only affecting Skyrim Special Edition at the moment. Vanilla Skyrim voices work fine.