https://bugs.winehq.org/show_bug.cgi?id=44185
Bug ID: 44185 Summary: DragonAgeOrigins autorun.exe crash inside winegstreamer Product: Wine Version: 2.21 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winegstreamer Assignee: wine-bugs@winehq.org Reporter: lorenzofer@live.it Distribution: ---
Created attachment 59948 --> https://bugs.winehq.org/attachment.cgi?id=59948 autorun.exe backtrace
Trying to start DragonAgeOrigins autorun.exe (from retail disc) result in a crash inside winegstreamer when trying to play an audio/x_wma version 2.
Preconditions: I have the last gstreamer stable version 1.12.4 installed for 64bit and 32bit (multiarch) I have the last gst-plugins-* for multilib audio/x_wma plugins is provided by the package gst-libav that I installed and are aviable for 64bit and 32bit applications
Tested playing the wma using gst-play-1.0 (64bit) and gst-play-1.0-32 (32bit from a modified lib32-gst-plugins-base-libs) it plays sucessful with both using gst-libav codec.
I'm creating a new bug report bewcouse most of the others winegstreamer crash came from missing plugins (as stated in the log). I'm past that point (the plugin exist and it works), despite I was also having a crash with the missing plugin message.
I'm attaching the backtrace with the wine debug symbols (wine compiled using -g) and the wine log with WINEDEBUG=+gstreamer
Note : This is a bug report for autorun.exe not the full game, that I still haven't tried.