http://bugs.winehq.org/show_bug.cgi?id=22482
Huw Davies huw@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |huw@codeweavers.com
--- Comment #16 from Huw Davies huw@codeweavers.com 2011-07-05 05:55:15 CDT --- (In reply to comment #14)
(In reply to comment #13)
With GT 240 the game runs when memory is set to 67MB and lower in registry even under wine-1.3.3. Can you confirm?
I noticed, that with 1.3.23 i have to further reduce the memory in registry to 53MB to avoid a flood of:
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
The "regression" is between 1.3.17 and 1.3.18. It is caused by:
commit f33bbbfdd7f56701e91e96945f27b258fe73c6d4 Author: Huw Davies huw@codeweavers.com Date: Wed Apr 13 14:57:44 2011 +0100
gdi32: Keep track of the combined clip region.
:040000 040000 2b1402332cf2fd8d5b1733e001aef2b4890b2dda b2216e728592412dd2943c204572087633454e2a M dlls
Maybe the commit could be hint what's going wrong here.
Note: Tested with 3D acceleration turned off in BGConfig.exe.
New bug, please.
I don't think there's a handle leak introduced with this patch. We're just using up handles faster now, since every dib section dc gets an extra HRGN.