https://bugs.winehq.org/show_bug.cgi?id=34011
Sovyn teddy5978@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |teddy5978@gmail.com
--- Comment #13 from Sovyn teddy5978@gmail.com --- This bug is even more important than in the past. Why? Because prior to Path of Exile 1.2.2, users could disable GLSL and experience relatively smooth, glitch-free gameplay.
After the Path of Exile 1.2.2 patch, users with GLSL disabled still experience smooth gameplay, however, Path of Exile now has a slowdown issue on mana use alleviated only by using a very recent wine version (I'm running 1.7.27, the latest version available as of this writing). The consequence of using a recent version of Wine is that we get some unacceptable GUI glitches that essentially blank out large portions of game screen. Here is an example screenshot:
http://i204.photobucket.com/albums/bb130/7h645764n57/poe-issue_zps12561cf6.j...
The only way things would be perfect is to fix the stuttering bug that this page is about, so that users could run Path of Exile as intended, with GLSL *enabled* without undue FPS drops when new graphics resources (e.g., spell effects) are rendered.
I know it will be a lot of work to optimize GLSL under wine. Hopefully someone is working on it.
Consistently reproduced on different systems. Example: Ubuntu Linux 14.04 LTS 64-bit Intel G3258 (2x 4.1 Ghz), Also Core i3-4360 3.7 Ghz 8 GB DDR3 RAM Video Card: Nvidia GeForce GTX 750 Ti with 2GB memory Nvidia proprietary driver 337.25 (all versions including latest beta tested, no difference) Screen Resolution: 1920x1080 (1080p), Path of Exile runs in full screen mode Fast SSD hard drive