http://bugs.winehq.org/show_bug.cgi?id=7330
------- Additional Comments From szdowk@wp.pl 2007-13-02 03:09 ------- With GLSL enabled (HKCU/Software/Wine/Direct3D/UseGLSL=enabled) models are broken too. It appers both when pixel shader is enabled or disabled. More: For me, with GLSL enabled, there are no diference if pixel shader is enabled or not.