http://bugs.winehq.org/show_bug.cgi?id=31701
--- Comment #6 from GyB gyebro69@gmail.com 2012-12-26 09:16:59 CST --- Created attachment 42954 --> http://bugs.winehq.org/attachment.cgi?id=42954 +d3dx log (d3dx9_36=b, d3dcompiler43=n)
- Try native d3dcompiler43.dll and wine's d3dx9_36.dll
The game still crashes on start, it seems a bit later. The attached file contains the log when d3dx9_36=builtin and d3dcompiler43=native.
- Could you forward only D3DXLoadSurfaceFromMemory to native (rename the win
d3dx9_36.dll to d3dx9_xx.dll and add a forward in the spec of wine's d3dx9_36.ll)
Umm..I haven't yet been able to figure out how to do this.
Is there a demo available, which has the same problem?
No demo exists.