https://bugs.winehq.org/show_bug.cgi?id=53140
Bug ID: 53140 Summary: Origin spawn multiple invisible Windows Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: tinozzo123@tutanota.com Distribution: ---
Created attachment 72583 --> https://bugs.winehq.org/attachment.cgi?id=72583 Origin windows seen from a Wine virtual desktop
EA Origin when opened spawns extra windows that shouldn't be seen and do various things (they can be seen in the attachment). The first is a digital clock that only updates when focused. The second and the fourth one show garbage, while the third one is just a logo. The fifth one shows "OFFLINE MODE", and clicking it actually puts you in offline mode. The sixth one shows a list of items, all but "Achievements" and "Download Manager" are functional. They can be closed with no apparent side effect. Closing Origin's main window and then reopening it doesn't spawn them again. These windows are normally invisible (even in the taskbar), but they can be seen by either using Wine virtual desktop (where they can be seen in the taskbar) or by using a tiling window manager (the behavior depends on the WM: Sway for example tiles the extra windows while leaving the main window stacked (though the mouse cursor may stop matching the actual position), kwin-tiling doesn't tile the extra window but leaves extra space as if they need to be tiled while the main windows is stacked and very slow and unresponsive, Bismuth doesn't know how to handle this and crashes the entire desktop environment). While I don't know if the fact that they exist in the first place is "intended", their behavior is certainly destructive (though it can be worked around by setting the tiled window managers to not tile Origin, it certainly isn't something that should be done). (Wine version is set to unknown because I tested the Lutris script with both Wine-lutris and Wine-tkg, but not vanilla Wine).