http://bugs.winehq.org/show_bug.cgi?id=28337
--- Comment #8 from GyB gyebro69@gmail.com 2011-09-10 11:51:53 CDT --- Now I tried the previous version of the game (v1.21) which is free from the problem.
Chewer_death.wav does exist in 1.21 and it is the same audio file (md5sum). The only difference is that chewer_death.wav is not playing in the former game version when an enemy explodes and Wine prints out only
err:ole:CoGetClassObject class {187463a0-5bb7-11d3-acbe-0080c75e246e} not registered err:ole:CoGetClassObject no class object {187463a0-5bb7-11d3-acbe-0080c75e246e} could be created for context 0x1
when that happens (enemy dies) and the game continues running fine.