http://bugs.winehq.org/show_bug.cgi?id=58928
Esme Povirk madewokherd@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Resolution|FIXED |--- Status|RESOLVED |REOPENED
--- Comment #6 from Esme Povirk madewokherd@gmail.com --- That's a work-around, but we should still fix it so it works without any tinkering.
If the game were detecting Wine specifically, we could close this as invalid (we don't attempt to hide Wine from applications that check for it), but it's detecting Mono. It's probably logic for Framework Mono, not Wine Mono, and the two are very different. So I think we should fix it in a future release by making the WINE_MONO_HIDETYPES behavior the default. This is easy to do, but I think there is a large potential for regressions, so I would rather to it earlier in the release cycle.