http://bugs.winehq.org/show_bug.cgi?id=21428
p.malishev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |p.malishev@gmail.com
--- Comment #3 from p.malishev@gmail.com 2010-03-07 15:42:57 --- I can confirm that with Kubuntu 9.10, wine 1.1.31, Stronghold2 1.4. I've copied d3dx9_*.dll's to Stonghold's directory. Some models (textures?) does not appear. I can't see castle, peasants, granary, ...
There were problems with 1.4 patch (I've tested different patches): $ wine Stronghold2\ v1.4\ update.exe fixme:shell:IShellLinkA_fnGetPath (0x21292a0): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x21292a0): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x2129710): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x2129710): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x21298a0): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x21298a0): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x2129a70): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x2129a70): WIN32_FIND_DATA is not yet filled. fixme:shell:DllCanUnloadNow stub fixme:shell:DllCanUnloadNow stub fixme:shell:DllCanUnloadNow stub
The log of wine while starting game: 2$ wine Stronghold2.exe err:ole:dispatch_rpc no apartment found for ipid {ffffffff-ffff-ffff-2000-00001d000000} err:rpc:I_RpcReceive we got fault packet with status 0x80010108 err:ole:dispatch_rpc no apartment found for ipid {ffffffff-ffff-ffff-2000-00001d000000} err:rpc:I_RpcReceive we got fault packet with status 0x80010108 fixme:win:EnumDisplayDevicesW ((null),0,0x2ccf588,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x2cceed4,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x2ccf774,0x00000000), stub! fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15df88,0x166ca8): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15df88,0x166ca8): stub fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub wine client error:0: init_thread failed with status c000011f