https://bugs.winehq.org/show_bug.cgi?id=57994
--- Comment #4 from Neko-san nekoNexus@protonmail.ch --- I made sure to patch the game executable to be Large Address Aware (the common "4GB patch") and the game boots again, but still with the same issue with threads apparently "timing out" at the same location; the game is unplayable as far as I can tell.