http://bugs.winehq.org/show_bug.cgi?id=17243
Summary: fable: the lost chapter - shader_glsl_select Product: Wine Version: 1.1.14 Platform: Other OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: pascal22p@parois.net CC: julliard@winehq.org
Created an attachment (id=19223) --> (http://bugs.winehq.org/attachment.cgi?id=19223) console ouutput
The game crashed when entering 3d game.
Backtrace: =>0 0x7ead4bc3 shader_glsl_select+0x43(iface=0x1541d0, usePS=0, useVS=1) [/home/pascal/MyDownloads/wine-1.1.14/dlls/wined3d/glsl_shader.c:3551] in wined3d (0x002fd2c4)
I run a bisect and found this:
e887b3947271e04a02728bfd38a3da11b734cd07 is first bad commit commit e887b3947271e04a02728bfd38a3da11b734cd07 Author: Alexandre Julliard julliard@winehq.org Date: Thu Jan 29 22:08:54 2009 +0100
ntdll/tests: Add a couple of status values seen on Win2K3.
:040000 040000 b4e746c172fbec35dd88773c51361e8b09ff218c 2da34b9024668956ad05191a7650aae6715b108b M dlls