http://bugs.winehq.org/show_bug.cgi?id=32405
Bug #: 32405 Summary: Children of the Nile (& Demo): mouse buggy Product: Wine Version: 1.5.19 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: rtpublic1@gmail.com Classification: Unclassified
When the game (version 1.3.0.1) or the demo (http://immortalcities.com/cotn/downloads/demo.php) reaches the main menu, no mouse cursor is visible.
When running without emulating a virtual desktop, the buttons on the main menu show no reaction even when moving the (invisible) mouse onto them and clicking.
When running with a virtual desktop that is the same size as the the main menu (1024x768), the buttons react to clicking on them, but wrongly: they act as if the mouse had only been moved onto them (showing a tooltip) instead of doing what they should (e.g open the settings menu).
When running in a larger virtual desktop (e.g. 1440x900), the situation is like with the 1024x768 virtual desktop, except that, when moving the mouse off of the main menu to the right, so that it is between the main menu and the right edge of the virtual desktop, the game recognizes the mouse as being on one of the buttons on the right edge of the main menu, if the y-coordinates match, and reacts correctly to clicks.
Tested with in a new wine prefix with no dll overrides. Please ask for more information if needed.