http://bugs.winehq.org/show_bug.cgi?id=10740
Summary: Sega Smash Pack II resolution problems Product: Wine Version: 0.9.50. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: wine-directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: echidnaman@gmail.com
Created an attachment (id=9583) --> (http://bugs.winehq.org/attachment.cgi?id=9583) Picture of the bug
Sega Smash pack II is having some resolution problems. This problem has been around for a while.
Gameplay is meant to take up the whole screen at a somewhat low resolution. While the game takes up a whole screen, (It's all black as if it was fullscreen) the actual game, menus, and other things are only displayed in the upper left-hand corner of the screen. It seems that the screen isn't resizing resolution properly.
Effects such as fading in from white at the start logo affect the whole screen, if that's of any use. Since there are only 2 fixme's it shouldn't hurt to post 'em.
fixme:win:EnumDisplayDevicesW ((null),0,0x34f97c,0x00000000), stub! fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8