http://bugs.winehq.org/show_bug.cgi?id=13834
L. Rahyen mail@science.su changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger@gmx.at, | |mail@science.su
--- Comment #12 from L. Rahyen mail@science.su 2008-06-26 03:15:14 ---
It seems that I'm the only affected, it's not a big problem for me then, I can use wine .54 for heroes
No you are not. I'm affected too. And I can confirm that reverting patch e3bd5b6dcdae9018f4f148aa6c964d0bb3be21d1 fixes the problem in wine-1.0.
Ok, you don't even need to fight or build anything, just run around and switch map/castle view frequently, for me it usually crashes on turn 3 or 4 when trying to return or view castle once more.
Personally I wasn't able to reproduce the problem like that (or perhaps I didn't something exactly like you are saying; at least frequent switch between map and castle by itself doesn't crash the game no matter how much turns I'm doing it).
It is *necessary* to *actually* play (but I can confirm that battles aren't necessary to trigger the bug) in order to reproduce this bug and this really may take just 3 or 4 turns especially if they are long and complex enough; if they are short it may take more turns.
Stefan is the author of bad commit so adding him to CC list.