https://bugs.winehq.org/show_bug.cgi?id=38166
mjo admin@mjollna.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |admin@mjollna.org
--- Comment #23 from mjo admin@mjollna.org --- Even with esync enabled (via Lutris, using esync-staging-pba-3.18-x86_64, and nvidia driver 430) I couldn't get rid of the bug, until a friend of mine suggested to add d9vk to the configuration in Lutris. Today's build (https://git.froggi.es/joshua/d9vk/-/jobs job #691) magically solved the problem, so I'm adding that here in case it helps someone to run the game properly.