https://bugs.winehq.org/show_bug.cgi?id=56969
Bug ID: 56969 Summary: Act of War (Direct Action, High Treason) crashes in wined3d when loading the mission Product: Wine Version: unspecified Hardware: x86-64 URL: https://store.steampowered.com/app/2710/Act_of_War_Dir ect_Action/ OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: z.figura12@gmail.com Regression SHA1: 65165cf8520f85ac327115536749cda1aabef77b Distribution: ---
Created attachment 76792 --> https://bugs.winehq.org/attachment.cgi?id=76792 terminal output
The game works properly in Wine-9.12, the issue is present in the current git version of Wine.
The intro videos are playing fine, the menu works correctly. However the game crashes when loading a mission. I can't get a proper backtrace because the game's own debugger/exception handler kicks in as soon as the game crashes. The original demo version is not affected, I reproduced the problem with both the GOG and the Steam versions.
Reverting commit 65165cf8520f85ac327115536749cda1aabef77b fixes the crash for me. (wined3d: Feed the FFP color key through a push constant buffer.)
wine-9.12-332-g34b16060199 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 550.40.65 OpenGL core profile shading language version string: 4.60 NVIDIA