http://bugs.winehq.org/show_bug.cgi?id=17835
Summary: OpenGL Out of Memory issues Product: Wine Version: 1.1.17 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: critical Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: dirtbag@gmx.li
With Wine 1.1.17 I get lots of "GL_OUT_OF_MEMORY"-errors after a few minutes of playing Lord of the Rings Online. These errors have not been there with 1.1.16 and previous versions.
System: Intel Core 2 Duo E4400 Nvidia Geforce 8600GTS (512MiB) Debian Testing KDE 4.2, but desktop compositing effects always disabled.
I tried with all Nvidia 180.* driver releases and they all show the same behaviour.
The first sign of "game will crash soon" is that some ingame window or menu does not appear anymore, e.g. the world map will just show the red arrow for my character but not the map itself.
Attached is the console output from two runs of the game. The first crash occured after ca. 20 minutes, the second after 30 minutes with no reboot of the computer in between. I just started the game again.
If you need further information or testing, please contact me.