http://bugs.winehq.org/show_bug.cgi?id=30639
Bug #: 30639 Summary: Audio stuttering and performance drops in Star Wolves 3 Product: Wine Version: 1.5.3 Platform: x86 URL: http://www.gamershell.com/download_8237.shtml OS/Version: Linux Status: UNCONFIRMED Keywords: download, regression Severity: normal Priority: P2 Component: directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: patrakov@gmail.com Classification: Unclassified Regression SHA1: 275dfb83f2371a476b615b260465afb3cdf67f32
Due to a recent commit in Wine I get severe audio stuttering as well as slowdowns in certain games. This seems to affect only a small number of games, the vast majority of my games are still running fine. Whether these games are buggy ones or it is indeed a problem with the patch I can't decide as I don't have Windows installed to check how these games behave under native Windows.
275dfb83f2371a476b615b260465afb3cdf67f32 is the first bad commit commit 275dfb83f2371a476b615b260465afb3cdf67f32 Author: Alexander E. Patrakov patrakov@gmail.com Date: Mon May 7 00:06:13 2012 +0600
dsound: Added a windowed-sinc resampler.
:040000 040000 8ecb8b2fbc5c65c2066aaf9a5e8c58104996c5ab 3768c38fdafc656c5e18e14ad70884ea7864b758 M dlls :040000 040000 680c52a0ebe164ca9b6a42d40c6521a91ae86e96 83407150c9beff0aa69d2d2e017b522543ac347f M tools
Star Wolves 3: Civil War (v1.12, Steam): audio playback is glitch-free and performance is okay (well above 60 fps) in the menus and during the tutorial mission. When I advance in the game or when I load a saved game I get severe audio stuttering and framerate drops below 15 fps. This makes the game hardly playable. If I quit playing and go back to the main menu, everything is back to normal. The demo for the game is protected with Starforce so it cannot be tested.
Droplitz (Steam version): this is a puzzle game. A certain sound effect is intended to play when I create a path for the 'drops' and they make their way to their goal. When this happens I observe the same audio stuttering and performance drops. It lasts only for 2-3 seconds so it's not so severe.
Armored Fist 3: audio (both music and speech) are stuttering heavily and it affects performance too. Link to the demo added to URL. There is no music in the demo, but you should observe the problem with speech after starting a new game.
HoverAce: the same stuttering in audio and slowdowns can be observed. No demo available.
Terminal output doesn't show anything related.
Fedora 16 x86 Kernel 3.3.4-3.fc16.i686.PAE Alsa 1.0.25 Pulseaudio is not running Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)