http://bugs.winehq.org/show_bug.cgi?id=19021
--- Comment #7 from Joachim Breitner mail@joachim-breitner.de 2010-09-10 13:27:51 CDT --- Aha, a clue: After setting "export LIBGL_DRIVERS_PATH=/usr/lib32/dri", the program goes further (i.e. changes the screen resolution), but does not display anything and I get a lot of error messages like this:
fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. err:d3d:context_bind_fbo >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindFramebuffer() @ ../../../dlls/wined3d/context.c / 81 err:d3d:context_set_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffer() @ ../../../dlls/wined3d/context.c / 1939