https://bugs.winehq.org/show_bug.cgi?id=49343
--- Comment #3 from Johannes vo_gel_frei@yahoo.de --- (In reply to Louis Lenders from comment #2)
(In reply to Johannes from comment #1) Hi, could you also attach a WINEDEBUG=+seh,+relay (compressed) output? That might give some more info
The program behaves differently with those debug options when launched from terminal and shows a window with an error. All options exit the application. When set up to log to file (>> log_file_relay 2>&1) no such thing happens (the application crashes directly again).
Did you use any special compilation flags?
No, but i was missing a lot of 32bit libraries. I could not figure out how to get them (Ubuntu 19.10).
As the game seems to be free, could you add (exact) downloadlink (and version) of the launcher?
I think the launcher gets downloaded by the other launcher during installation or is not available any more at all. I uploaded it to dropbox since it is a tad to big for an attachment: https://dl.dropbox.com/s/0e8jg6les4d5qlq/Neverwinter.tar.xz