http://bugs.winehq.org/show_bug.cgi?id=25627
Summary: Starcraft 2 Missing Units with Intel Graphics Product: Wine Version: 1.3.8 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: palmem@comcast.net
Created an attachment (id=32639) --> (http://bugs.winehq.org/attachment.cgi?id=32639) Screenshot of missing units
Steps to reproduce: 0. Setup software and hardware as described below (this is the best software setup for my hardware that I could fine) 1. Install Starcraft 2 using wine 2. Start a custom game against a computer 3. Select your units
Expected Behavior: * There are units drawn on the screen (they should be inside the green circles)
Actual Behavior: * No units are drawn on the screen, as shown in attached screenshot
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Hardware: Thinkpad T61 Intel GMA X3100 Core 2 Duo @ 2 GHz
Software: 64-bit kernel with 32-bit wine and 32-bit starcraft 2 gallium drivers in kernel 2.6.36-r5 (gentoo-sources) with KMS xorg 7.4 xf86-video-intel 2.13.0
Starcraft 2: Lowest settings for all graphics Audio disabled 1024x768 (Lowest resolution available)
HKEY_CURRENT_USER/Software/Wine/Direct3D: DirectDrawRenderer = opengl Multisampling = disabled OffScreenRenderingMode = pbuffer UseGLSL = disabled VertexShaderMode = hardware
DRI Conf: Enable limited ARB_fragment_shader support on 915/945: yes Enable S3TC texture compression even if software support is not available: yes