https://bugs.winehq.org/show_bug.cgi?id=49395
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #15 from winetest@luukku.com --- I can't test this, but this bug might have been fixed now.
208518 Committed Rémi Bernon ▼ [PATCH 5/5] d2d1: Remove unused D3D10 interfaces. Henri Verbeet ✓✓ Failed 93190 208517 Committed Rémi Bernon ▼ [PATCH 4/5] d2d1: Use D3DDeviceContextState instead of D3D10 state block. Henri Verbeet ✓✓ OK 93189 208515 Committed Rémi Bernon ▼ [PATCH 3/5] d2d1: Use D3D11 interfaces to create sampler states. Henri Verbeet ✓✓ OK 93188 208514 Committed Rémi Bernon ▼ [PATCH 2/5] d2d1: Use D3D11 interfaces to create blend state. Henri Verbeet ✓✓ OK 93187 208516 Committed Rémi Bernon ▼ [PATCH 1/5] d2d1: Use D3D11 interfaces to create rasterizer state.
https://source.winehq.org/patches/ https://source.winehq.org/patches/data/208516