https://bugs.winehq.org/show_bug.cgi?id=44514
--- Comment #56 from Zeb Figura z.figura12@gmail.com --- (In reply to Svyatpro from comment #55)
now almost every dx10/11 title crashes for me with GL_OUT_OF_MEMORY error. Yeah, I use 32bit Windows but before this patch everything was fine.
By "32-bit Windows" do you mean you're using wined3d.dll on windows?
Can you give an example or several of applications that you're running out of memory with?