https://bugs.winehq.org/show_bug.cgi?id=50158
Jan jan_007@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jan_007@hotmail.com
--- Comment #6 from Jan jan_007@hotmail.com --- I tracked this down to a bug in Mono. OculusSetup has a custom AssemblyResolve callback used to load DLL files from embedded resources instead of from disk. Mono does not call the AssemblyResolve callback when the type is required, but the assembly can not be found. (Which is happening in this case).
The corresponding Issue on the mono github repo is https://github.com/mono/mono/issues/11319