http://bugs.winehq.org/show_bug.cgi?id=58670
--- Comment #2 from Zak user.pecheniok@gmail.com --- Problem still persists with 10.15, but there are several additional details I discovered: - the games crash only if they are in fullscreen - if you use dgVoodoo to translate dx9 to dx11, everything works properly. That might mean that the problem is specific to the dx9 backend(actually it looks like it might also be a problem with dx8 too, like in #58671)