http://bugs.winehq.org/show_bug.cgi?id=36882
Bug ID: 36882 Summary: Modern Era Touhou Games run at abnormally low FPS Product: Wine Version: 1.7.20 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: andrewsuicune@gmail.com
In later Touhou Project games (tested 14 and 14.3) in Wine 1.7.20 (and 1.7.21 and most likely before as well, but starting after 1.7.3), the FPS of the games suddenly drops abnormally to about 20-30 for an inexplicable reason.
The following seemed especially prevalent in the Terminal Window during the problematic FPS areas (which include the main menu)
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x30004. fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
The former is unfamiliar to me, while I have seen the latter before in Touhou games.
Also, when quitting and exiting the game, the following appeared:
wine(526,0x405d6000) malloc: *** error for object 0x401ca000: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug
I will be adding bug links and may perform a git bisect if wine-git compiles for me.