http://bugs.winehq.org/show_bug.cgi?id=13297
--- Comment #17 from Wai Ling Tsang simotsa@gmail.com 2009-05-27 22:04:17 --- Created an attachment (id=21373) --> (http://bugs.winehq.org/attachment.cgi?id=21373) d3dx9_36 with D3DXCreateTexture and D3DXCreateEffect stub patch
I am able to start Scarlet Weather Rhapsody after I applied the D3DXCreateTexture from Philip Nilsson and the D3DXCreateEffect stub. It would crash occasionally however, such as whenever music room is selected.
I don't know if it is related, but I see many of the following warning: warn:d3d:transform_worldex Unsupported blend matrix set warn:d3d_texture:basetexture_apply_state_changes Unsupported in local OpenGL implementation: glTexParameteri GL_TEXTURE_MAX_ANISOTROPY_EXT warn:heap:HEAP_Decommit Could not decommit 003d0000 bytes at 0xbfc30000 for heap 0xbfc00000 warn:dsalsa:IDsDriverBufferImpl_Lock mmap_pos (3072) != writepos (14336) not locking data!