https://bugs.winehq.org/show_bug.cgi?id=12060
--- Comment #23 from Artem S. Tashkinov aros@gmx.com --- 002d:fixme:msg:ChangeWindowMessageFilter c03d 00000001 002d:fixme:msg:ChangeWindowMessageFilter 323 00000001 002d:fixme:msg:ChangeWindowMessageFilter 326 00000001 002d:fixme:msg:ChangeWindowMessageFilter 111 00000001 002d:fixme:dwmapi:DwmSetWindowAttribute (0x10050, 7, 0x86d370, 4) stub 002d:fixme:heap:RtlSetHeapInformation 0x1580000 0 0x86ac2c 4 stub 003c:fixme:win:EnumDisplayDevicesW ((null),0,0x248cce8,0x00000000), stub! 003c:fixme:dwmapi:DwmInvalidateIconicBitmaps (0x10050) stub 003c:fixme:d3d9:Direct3DShaderValidatorCreate9 stub 003d:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #8: 003d:fixme:d3d_shader:print_glsl_info_log Vertex info 003d:fixme:d3d_shader:print_glsl_info_log ----------- 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #12: 003d:fixme:d3d_shader:print_glsl_info_log Vertex info 003d:fixme:d3d_shader:print_glsl_info_log ----------- 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #18: 003d:fixme:d3d_shader:print_glsl_info_log Vertex info 003d:fixme:d3d_shader:print_glsl_info_log ----------- 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #21: 003d:fixme:d3d_shader:print_glsl_info_log Vertex info 003d:fixme:d3d_shader:print_glsl_info_log ----------- 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized 003d:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized 003c:fixme:msvcrt:__clean_type_info_names_internal (0x7f12afc) stub