http://bugs.winehq.org/show_bug.cgi?id=25458
matthewfbrooks@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |matthewfbrooks@gmail.com
--- Comment #10 from matthewfbrooks@gmail.com 2012-08-14 21:42:44 CDT --- The game crashes for me when trying to start a new game (just after selecting the difficulty level). I'm using wine 1.5.10 on a fresh prefix (note, I'm using the Steam version of the game, so whatever steam automatically installs (DirectX, etc) will of course be present in the prefix).
The most relevant part of the console output seems to be this:
wine: Unhandled page fault on read access to 0x00000004 at address 0x7e226ffd (thread 00d0), starting debugger... err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7bc47d15 err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception. wine client error:9f: write: Bad file descriptor fixme:iphlpapi:CancelIPChangeNotify (overlapped 0x3e44ec0): stub
I can't seem to get it to generate a backtrace unfortunately. The "info process" method doesn't even list the game at all, and the "wine winedbg foo.exe" method instantly crashes the program with no output after I enter "cont" after setting $BreakOnFirstChance to 0.