https://bugs.winehq.org/show_bug.cgi?id=48057
Richard M richard.it@outlook.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |NOTOURBUG Status|UNCONFIRMED |RESOLVED
--- Comment #5 from Richard M richard.it@outlook.com --- Upon further investigation I have found that the multiple binds are due to IPv6. I get a bind for every IPv6 address on my system.
This does not happen with 4.17, I never connected with IPv6 and the game never tried to connect via IPv6 so it may not have worked therefore not causing me any issues.
As for the multiple IPv4 binds these are binds per interface and don't appear to affect operation.
In 4.18 onwards I get multiple IPv6 binds. If I turn off IPv6 FLServer.exe works again. As the game does not support IPv6 properly, I’m marking this as resolved as this is due to the application limitations not wine.