https://bugs.winehq.org/show_bug.cgi?id=45054
Guo Yunhe (郭云鹤) guoyunhebrave@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |NOTOURBUG
--- Comment #2 from Guo Yunhe (郭云鹤) guoyunhebrave@gmail.com --- (In reply to Vincent Povirk from comment #1)
Do you have a 32-bit version of libpulse.so.0 ?
No. Only 64bit libpulse0 package was installed. After install the package, sound of game is back. I guess this is not something wrong with Wine but the distribution packaging problem. Will submit bug report for openSUSE. Thanks!