http://bugs.winehq.org/show_bug.cgi?id=55981
--- Comment #30 from Jacek Caban jacek@codeweavers.com --- GL_AMD_pinned_memory MR is merged. With that, we should be able to use the fallback on most Mesa drivers when sufficient Vulkan support isn't available.
I think that's about as much as we can do on existing drivers. Ideally, wined3d will eventually use Vulkan by default, at which point it wouldn't need VK_EXT_map_memory_placed, which would relax driver requirements a bit. Other than that, there's the new extension.
(In reply to Zeb Figura from comment #27)
Reopening for this.
I'm not sure what the criteria for resolving this bug should be then. There will always be some unsupported configurations. If users still hit this issue, it would be useful to know the exact configuration, etc, but I'm not sure we want to repurpose this bug for that.
It's also possible we'll uncover more specific issues, especially with GL applications. For those, separate application-specific bugs would seem more appropriate.